You Can’t Improve on Perfection

Taito’s bringing back Space Invaders, Slate reports. Mattel’s remaking Electronic Football II. Activision’s releasing their greatest hits in a single joystick you can hook up to your television. The commentator acknowledges the creativity inherent in working in the tight technological media. Good work.

In today’s games, though, except for Civilization III, the technology has outstripped the game play. I mean, arcade games have dwindled to three genres: Gun games, side-by-side fighters, and driving (or airplane) simulators. Home consoles have first person shooters and role playing games. Where’s the creativity in frames per second? Here’s a hint; it’s not.

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